Tuesday, September 7, 2004 03:53 PM
Quests
 by Fëanor

Getting my Tuesday post in here right at the wire. I made a promise to myself to do this every day, and I'm going to keep it up as long as I can. Damn it.

Thursday's Hero Quest adventures got me all excited about the game again, and now I'm winning a couple auctions on eBay. That's a dangerous place, I'll tell you what, that eBay.

I was thinking of making a little GUI for creating Hero Quest quests, which could then be printed out, but somebody already did almost exactly what I was thinking of. It's a system for playing the game with a computerized Zargon/GM, but it also lets you build quests in just the way I was considering. However, his version doesn't let you print the quest off for playing with the real board and dice and such, so maybe I'll still go ahead with my plan.

Another Hero Quest project I have in mind is an online mulit-player version. I'm pretty excited about this idea, actually, and I think I might be able to pull it off, maybe even without complete control over the web server that my site is on. Maybe. I think I'll read up a little on servlets, but I may not even have to use one; I can just post to a php page with my applet in order to communicate with my database.

Anyways, I'm running out of time, and I don't think I have too much more to say. Oh, I'd be curious if people would tell me if those little html buttons I added to the comments section are working for them. I know they work in IE, and I think they might work in Safari, but I doubt they work in anything else. I tested them in Netscape 6.2, and they definitely didn't work there. The problem is, the state of html/form components is so hard to access. You can't get at any information about them--like, where the cursor is, for instance. Very annoying.

Maybe I should have called this post "A Web Developer's Gripes."
Tagged (?): Gaming (Not), Meta (Not)



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Welcome to the blog of Jim Genzano, writer, web developer, husband, father, and enjoyer of things like the internet, movies, music, games, and books.

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