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Monday, August 2, 2010 12:43 PM
Recyclotron
 by Fëanor

Fëanor pours the entire internet into the Recyclotron, and only the best links come out the other end for you to enjoy.

Tagged (?): Animals (Not), Art (Not), Celebrities (Not), Comedy (Not), Comic books (Not), Law (Not), Links (Not), Movies (Not), News (Not), Paul Pope (Not), Photography (Not), Recyclotron (Not), Robots (Not), TV (Not), Video (Not)
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Wednesday, March 24, 2010 09:45 AM
Recyclotron
 by Fëanor

Fëanor pours the entire internet into the Recyclotron, and only the best links come out the other end for you to enjoy.

Tagged (?): Art (Not), Celebrities (Not), Craft (Not), Kevin Smith (Not), LEGO (Not), Links (Not), Masters of the Universe (Not), Monsters (Not), Movies (Not), Music (Not), News (Not), Paul Pope (Not), Recyclotron (Not), Toys (Not), Werewolves (Not)
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Thursday, January 21, 2010 10:31 AM
Recyclotron
 by Fëanor

Fëanor pours the entire internet into the Recyclotron, and only the best links come out the other end for you to enjoy.

Tagged (?): Advertising (Not), Aliens (Not), Art (Not), Comic books (Not), Food (Not), Links (Not), Monsters (Not), Movies (Not), News (Not), Paul Pope (Not), Recyclotron (Not), Spider-Man (Not), Tolkien (Not), TV (Not), Video (Not)
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Monday, December 14, 2009 12:59 PM
Recyclotron
 by Fëanor

Fëanor pours the entire internet into the Recyclotron, and only the best links come out the other end for you to enjoy.

Tagged (?): Aliens (Not), Art (Not), Batman (Not), Christmas (Not), Graffiti (Not), Guitar Hero (Not), LEGO (Not), Links (Not), Metroid (Not), Movies (Not), Music (Not), News (Not), Paul Pope (Not), Products (Not), Recyclotron (Not), Star Trek (Not), Star Wars (Not), Tattoos (Not), Technology (Not), Toys (Not), Video (Not), Video games (Not), Web comics (Not)
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Friday, December 11, 2009 09:53 AM
Recyclotron
 by Fëanor

Fëanor pours the entire internet into the Recyclotron, and only the best links come out the other end for you to enjoy.



Tagged (?): Art (Not), Books (Not), Christmas (Not), Comedy (Not), Cosplay (Not), Costumes (Not), Fringe (Not), Gadgets (Not), Harry Potter (Not), Links (Not), Lists (Not), Movies (Not), Muppets (Not), Music (Not), News (Not), Paul Pope (Not), Products (Not), Recyclotron (Not), Star Trek (Not), Star Wars (Not), TV (Not), Video (Not), Zombies (Not)
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Friday, October 16, 2009 04:38 PM
The Take
 by Fëanor

Fëanor's (semi-)weekly comic book review post.

This post has really gotten out of control lately. It takes so long to write that I've started to look at it as a chore, and I've purposefully avoided working on it, which doesn't make sense; this is supposed to be something I'm writing for myself, for fun, on my own blog! And when I do get it done, it's so long that even I don't want to read it. For now I'm going to stick with it, but try to keep my reviews as short as I possibly can. If it remains a chore, I might drop it altogether.

This post covers new releases from the week of 9/16, plus a back-issue I missed. Beware spoilers!

Back-issues and old data
Dark Wolverine #77
The first story arc of Dark Wolverine ends with a kind of stalemate. But Daken has gained allies and is owed favors. Clever guy. Clever book.
Thumbs Up

New releases
Batman and Robin #4
Scarlet is seriously creepy. She and the new Red Hood are taking a violent but effective approach to crime-fighting. But who is Oberon Sexton, and who is the Flamingo? Hmm.
Thumbs Up

Blackest Night #3
Flash: "Whoever did this... crossed one hell of a line." I couldn't have said it better myself, Barry! The new Firestorm is seriously lame, and there's lots of corny dialog and melodrama in this issue. But it's good to see the Indigo Lanterns finally showing up and explaining how to defeat the Black Lanterns. It feels satisfyingly right that to counter the absence of light you'd need to combine the whole light spectrum to make White.
Thumbs Sideways

Captain America: Reborn #3
More emotionally effective time-shifting scenes with Steve. He figures out a clever way to send a message to the present that reminds me of an episode of Star Trek: The Next Generation. Bucky makes a bad-ass escape, Sharon makes another in a long line of really bad choices, and then there's a really effective and creepy ending.
Thumbs Up

Dark Avengers #9
A surprisingly moving and effective issue focusing on Ares' relationship with his son, and his reaction to discovering that the kid is essentially working with his enemies. Also features a shocking sequence with the Sentry, and another amusing Osborn freakout.
Thumbs Up

Dark Reign: M.O.D.O.K. - Reign Delay #1
A comedic one-shot in which M.O.D.O.K. is tricked by Norman Osborn into returning to his hometown of Erie, PA, where he comes face to face with what a desperate & pathetic a loser he used to be - and still is. It's only when he meets a hero even more desperate & pathetic than he is that he stumbles on success. The book relies on shame and the incompetence of its main character to generate humor, and that's my least favorite type of comedy. Still, the book has its moments.
Thumbs Sideways

Dark Wolverine #78
This issue reminds us that Daken and Norman Osborn are not nice guys. In fact, they're both extremely clever and manipulative scum bags who aren't afraid to kill innocent people to get what they want. Fun!
Thumbs Up

Star Trek: Romulans - Schism #1
Klingon sex is scary. I've enjoyed Byrne's other books in this storyline, but I'm having a hard time getting into this one. Maybe it'll get better.
Thumbs Sideways

Ultimate Armor Wars #1
I was expecting a lot from a new Warren Ellis book set in the Ultimate universe, so naturally I was a bit disappointed in this rather dull story about Tony getting robbed and saving a girl. But it does have a classic Ellis-style line of dialog: "I'm dying of super-powers."
Thumbs Sideways

Wednesday Comics #11
Batman - More clumsy dialog and hard-to-believe emotional reactions from Batman and our villainess. Is her heart made of ice or gold? Azzarello can't seem to decide. And I can't shake the feeling this is a mediocre crime noir story that shouldn't have Batman in it at all.

Kamandi - Our happy ending is interrupted by a deus ex tragedy. Argh! That sucks.

Superman - Some fun action and an exciting ending, but the dialog, though occasionally effective, is mostly just a load of clumsy exposition.

Deadman - The other shoe finally drops and what's really going on is at last revealed. Only thing is, everything seems to be resolved, so I'm not sure what's left for the last issue.

Green Lantern - Giant space fight! I don't really get why the narration says, "They came, they saw-" and then never finishes the phrase. But otherwise, fun.

Metamorpho - Another big reveal/happy ending that seems to leave little room for another issue's worth of doings. Cool art, some fun action, but not as exciting as one might hope.

Teen Titans - I believe I've read comics that sucked worse than this one, but I can't really think of any right now.

Strange Adventures - A slightly disappointing entry in an otherwise great strip; basically this episode just repeats and slightly augments the ending of the last episode. Still, it's pretty fun and the art is great, so...

Supergirl - Supergirl sucks at nonverbal communication, and the aliens shoot her. Luckily, the superpets are coming to save the day. I remain unable to get into this strip. It is cutesy and dull.

Metal Men - A terrible sacrifice is made by the few for the good of the many! It's actually slightly moving. Slightly.

Wonder Woman - Another cluttered and confused episode of this strip. Well, at least it's consistent. All the gleeful bondage harks back to the rather embarrassing origins of this character. But hey, since when did the lasso make you a slave? I thought it just made you tell the truth.

Sgt. Rock and Easy Co. - Finally, a real action scene! Unfortunately, it's a pretty clumsy action scene, with more unbelievable back and forth between Rock and the Nazi Captain. Sigh.

Flash - A surreal, powerful, dramatic climax with more unique and imaginative panel layout - this time the strip spirals down toward a point in the bottom right corner. I'm not sure exactly what's going on, but it's an interesting, emotionally effective story with well written dialog, so I'm okay with it.

The Demon and Catwoman - Exciting magical action! The Demon even breathes flame. But Catwoman's jokes at the end fall a bit flat.

Hawkman - Aquaman sets a shark and an octopus on a T. Rex! That might be the coolest thing I've ever seen Aquaman do. Awesome!
Thumbs Up
Tagged (?): Avengers (Not), Batman (Not), Blackest Night (Not), Brian Michael Bendis (Not), Captain America (Not), Comic books (Not), Dark Reign (Not), Ed Brubaker (Not), Geoff Johns (Not), Grant Morrison (Not), Green Lantern (Not), Iron Man (Not), John Arcudi (Not), John Byrne (Not), M.O.D.O.K. (Not), Paul Pope (Not), Star Trek (Not), Superman (Not), The Take (Not), Ultimate Comics (Not), Warren Ellis (Not), Wednesday Comics (Not), Wolverine (Not)
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Friday, October 2, 2009 12:16 PM
Recyclotron
 by Fëanor

Fëanor pours the entire internet into the Recyclotron, and only the best links come out the other end for you to enjoy.



Tagged (?): Art (Not), Batman (Not), Books (Not), Clothing (Not), Comedy (Not), Comic books (Not), Dinosaurs (Not), Food (Not), Health (Not), Indiana Jones (Not), LEGO (Not), Links (Not), Movies (Not), News (Not), Paul Pope (Not), Pixar (Not), Recyclotron (Not), Robots (Not), Science (Not), Shirts (Not), Star Wars (Not), Technology (Not), Toys (Not), Transformers (Not), TV (Not), Video (Not), Video games (Not), Wii (Not), X-Men (Not), Zombies (Not)
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Monday, September 21, 2009 11:47 PM
The Take
 by Fëanor

Fëanor's (semi-)weekly comic book review post.

This post covers new releases from 9/2. These days I'm trying hard to omit the plot synopses, but I still might slip in a spoiler now and then, so be warned.

Buffy the Vampire Slayer: Season Eight #28
Another rather silly Andrew issue, in which he films himself seeking out the spy he's sure is in their midst. He finds all the girls pretty pissed with the new "no powers" doctrine (understandably! I'd be pissed, too! In fact, I am pissed!), except perhaps Faith and Buffy (who seem to have finally come to an understanding). An aside: it's cute that Buffy is wearing a T-shirt with the Count from Sesame Street on it. This issue carefully sets us up to believe that Xander and Buffy are at long last going to get together, but then takes a sudden sharp turn at the last minute and throws Xander and Dawn together instead. Woah. That's a little... creepy. The moment when Buffy walks in on them kissing is a classic, heart-breaking, Whedon-esque relationship moment. Meanwhile, Oz helps Willow deal with her darkness, and she comes to believe that she, and even Buffy, might be able to eventually have real, normal lives after all.

Oh, and also, turns out there really was a spy, and it was the cat! That's unexpected. Looks like next issue could be the start of the big showdown, or at least another large battle. Exciting!
Thumbs Up

Daring Mystery Comics 70th Anniversary Special #1
Our first story is by David Liss with art by Jason Armstrong, and it focuses on a reimagining of the origin story of an old Marvel character I'd never heard of before: The Phantom Reporter. He's a regular guy working as a journalist who, in the process of chasing down a story, becomes frustrated with just writing about the bad guys and determines to do something about them himself. So he puts on a mask and uses his smarts and his experience as an athlete and a fighter to beat the truth out of the villains and ultimately take them down. It's all a bit hard to believe, really, and the fact that the big bad guy is a mad, immortal genius who always goes around with a monkey on his shoulder and who's stolen the formula for the philosopher's stone doesn't help with the credibility. Another silly moment comes at the very beginning of the issue in the frame story, wherein the Phantom Reporter mentions off-hand that he was frozen back in WWII, like a lot of other mystery men, and thawed out in the present day. C'mon, how many people can that have happened to?? I'm willing to buy Captain America, and Bucky, but after a while it starts to get pretty ridiculous.

All that being said, one has to expect to suspend one's disbelief quite a bit for a superhero comic book, and Liss' writing is good enough that it's pretty easy to overlook most of the story's more unlikely elements. Interestingly enough, there's a short essay by Liss after the story where he talks about the fact that he's a novelist, and this was his first comic, but he enjoyed it quite a bit and plans to do it again.

Next up in this book is a reprint of the original origin story for the Phantom Reporter. It's your typical Golden Age story about corrupt politicians in bed with street-talking thugs who are beating people up as part of a scheme to make money. The title character is a crummy reporter by day, but by night he puts on a mask, ties on a cape over his suit jacket, and heads out to interrogate criminals with truth serum and beat the snot out of their bosses. Unlike in the modern reimagining, where the Reporter gets a backstory and is carefully developed, here we learn little to nothing about him. It's not the weirdest or worst Golden Age story I've ever read, but it is rather silly.
Thumbs Sideways

Final Crisis: Aftermath - Run! #5
Another very funny and entertaining issue of this mini. Our "hero" continues burning bridges before he's even finished crossing them, and running head-on into any crazy thing that might give him more power, even if it's insanely dangerous for himself and everyone else in a 100-mile radius. He manages to survive a direct confrontation with some Justice Leaguers, but it remains to be seen whether he'll survive his own stupidity and recklessness.
Thumbs Up

Ghost Riders: Heaven's on Fire #2
Jason Aaron opens this issue with a very odd, darkly funny, and vaguely disturbing sequence in which he reintroduces a weird old character known as Master Pandemonium, who has demons for arms and a gateway to hell in his belly. Danny Ketch uses him to make a deal with the devil. Danny, Johnny, the Caretaker, Daimon, Jaine, and the Anti-Christ all end up getting together, and Danny says he has a plan to take on Zadkiel. It's pretty thrilling, and it's also funny what a mismatched gang this is. The scene where Daimon comes onto the Caretaker is particularly amusing. But there's even more fun and dark humor in store at the end of the issue, as a whole gang of old and new Ghost Rider villains team up to take on their old foes. I love how crazy and epic Aaron is making this story. I mean, he brought back the Trull the Inhuman, a living steam shovel! Awesome.

In the back of the book is the continuation of the reprinted storyline which originally introduced Daimon Hellstrom. It's a bit wordy and melodramatic, but also surprisingly interesting and engaging. It's really legitimately horrifying when Johnny's replacement crashes into the cliff side.
Thumbs Up

Immortal Weapons #2
This issue's Immortal Weapon is the sexy/creepy Bride of Nine Spiders. Her story is, appropriately enough, a Twilight Zone-style tale about an inter-dimensional spider and its haunting song. Unlike the first issue, this one does not reveal the origin story of its subject. The furthest it goes back in the Bride's history is 1935, when she faces off against a psychotic killer who meant to make her his bride. It's then that she leaves one of her magic spiders behind on Earth. In modern times, the spider is bought by a man who unwisely attempts to pry open the secret of its powers and only calls down horror and death upon himself. A team of mercenaries go in to try to get the spider back, only to find themselves caught in the same web. The story structure isn't particularly imaginative, but there are some cool moments. The second part of the backup story, "The Caretakers," is a bit melodramatic and frankly not all that interesting, but Travel Foreman's art is very effective.
Thumbs Sideways

Incognito #6
This issue brings an end to what will hopefully be only the first of many stories set in the Incognito universe. Some really cool backstory reveals that Zack's origin is tied up with the origins of superhumans on Earth, and that his heritage is more heroic than we knew. His brother's girlfriend and her story about the coin flip is pretty funny. Some bad-ass moves from Zack and some quick thinking from Zoe save the day. Then Zack gets just a little bit of revenge on the Black Death before officially (sort of) joining the other side.

Yes, our anti-hero drops the "anti," which is frankly a little disappointing. I think I would have liked it better if he'd remained a scumbag right to the end. Still, the comic was kind of headed this way all along, and I like the future story possibilities that this opens up. Brubaker and Phillips have built a fascinating little world here that I hope they'll revisit soon.

In the back of the book is another highly entertaining essay from Jess Nevins about forgotten pulp history. This time he focuses on an odd sub-genre: zeppelin pulps. These were stories about pulp heroes who flew around in giant airships, and their origins lie in the Army and Navy attempting to redeem the image of zeppelins in the eyes of the public after the Macon disaster. A lot of the story elements from these zeppelin pulps sound familiar; they appear to have been borrowed by Brubaker when he was writing Incognito. There's a Zeppelin of Silence where operations are performed to remove the "sickness of evil" from the brains of criminals; there's a villain named Black Death; and later a two-gun wielding rip-off of the Shadow named Lazarus the Returned Man is introduced. (Turns out Lazarus died in nearly every appearance, only to reappear in the next episode. Cool!) Some of the other story elements are just insane. Villains included a Nazi aviator named Pontius Pilot; Amenhotep, the simian Pharaoh of the Congo; and Baron Nosferatu, the Flying Vampire. Dude, I want to read about those characters! I also kind of want to read the wildly unpopular Spicy Zeppelin Stories, and Strange Tales of the Black Zeppelin, a weird menace pulp. Anyway, ultimately the popularity of zeppelins as a means of transport, and as a focus for pulps, was destroyed by the Hindenberg disaster.

I hadn't meant to copy down so much of that, but it's totally fascinating stuff.
Thumbs Up

Irredeemable #6
I love this series so much, and this is another great issue of it. We get a very telling look at the Plutonian's (or rather, Danny's) tough childhood, and even see the surprisingly terrestrial origin of the symbol on his chest. Meanwhile, our heroes track down and disable the Modeus-bots, but not before one of them sets off a distress signal that brings the Plutonian zooming straight at their location. They escape to the only place they know the Plutonian is not: his own secret lair! Charybdis sticks around to slow down the Plutonian, not by fighting him (as that would hardly work), but by talking to him. He brings up a disturbing story out of the Plutonian's past, back when he was a hero, and reveals there might be more to the story than even the Plutonian realized. Meanwhile, the rest of our heroes stumble upon something horrific in the Plutonian's lair - but we don't get to see what it is! Bastards!

I feel like this story is hurtling towards its conclusion now, and I can't wait to read it and figure out the solutions to all the hidden mysteries.
Thumbs Up

Moon Knight Saga
This is one of those freebies that summarizes the entire history of a character. It's written in first person, from the perspective of the Moon Knight himself. I'm vaguely curious about Moon Knight's story, but I just can't get into him as a character, and I have yet to read a really good comic about him. Sadly, this book did not change my opinion; the writing is so bad and so melodramatic I couldn't even finish it.
Thumbs Down

Mystic Comics 70th Anniversary Special #1
Turns out the original version of The Vision was really freaking weird. We open with a new story about the character, set back in his original time period. The premise is that The Vision is a supernatural being who can appear wherever there is smoke - the smoke from a fire, from a pipe, any kind of smoke. It's a pretty silly concept really, and you can see them stretching it almost right out of the gate, as the Vision has to use the smoke from a convenient fire in the kitchen of a restaurant to transport himself into said restaurant and attack a couple of criminals who've busted in to assassinate somebody with tommy guns. He tricks one into shooting the other, then makes it look like the getaway car is driving into his mouth and dropping down into his guts, when really they've just swerved off the pier and into the river. It's pretty surreal. Later, The Vision has taken the guise of a normal human, and we learn that he entered our world from his own supernatural realm through a portal opened by a scientist. Almost before he's done warning us that something awful could come through that same portal if they're not careful... something does. Like The Vision, this hideous monster is able to travel through smoke, and show people horrible visions that trick them into doing terrible things to each other (there's the strong suggestion that one man kills his wife because he was tricked into thinking she was a giant spider, and The Vision's love interest nearly commits suicide to avoid being molested by a zombie that's not even there). In the end The Vision triumphs in epic fashion, and turns the gangsters behind all the trouble against each other by subtly influencing their minds. It's a strange, eerie story. It's not excellent, but it is occasionally effective. It's followed up by reprints of two original stories about The Vision. In these stories, there's no mention of a scientist or a portal, and The Vision never takes on the guise of a normal human. The Vision just appears mysteriously out of smoke wherever and whenever he's needed, and then vanishes again just as mysteriously. I imagine him sitting in a room full of mystical windows, one for each spot on the Earth where there's smoke, all of them appearing and disappearing as smoke is generated and dissipates, and when he sees something through one of them that he feels he should interfere with, he simply leaps through. Anyway, in the first story, The Vision finds himself facing off against a couple of werewolves, one the innocent victim of the other. The victim explains the backstory in a series of lengthy bits of exposition-heavy dialog and then, having achieved his story purpose (info-dump), he is promptly killed. Attacked by the other werewolf, The Vision simply shoots it with a mystical beam which instantly turns it back into a human and kills it. He says: "They're both dead now.... My work here is done! There are others who need my aid. Farewell, Earthman." Um... help?? You just made sure everybody was dead and then took off! That's not really particularly helpful. The panel layout in this story is also quite awkward; they find it necessary more than once to slap big red arrows on the page to explain which panel you're supposed to read next. One particular page has to be read in an awkward, circular direction.

The final story is quite silly, but also kind of awesome. A businessman has made himself his own little Jurassic Park, and of course almost before he's done explaining how safe it is to the press, the dinosaurs have smashed out of their cages and are rampaging through the city. The Vision pops up out of the smoke of a demolished building and runs off to get some dynamite. And this is where things get a bit weird. The businessman who started all this calls his press agent and demands that he recapture the dinosaurs alive. Apparently this isn't just any press agent, as he immediately grabs a tommy gun, rounds up a crowd of goons (who even call him "boss"), and orders them to shoot anybody who interferes with them grabbing the monsters! It's almost as if the writer was contractually obligated to include a gang of criminals in the story for The Vision to fight. Anyway, next up The Vision chucks some dynamite into one dinosaur's mouth, where it explodes, blowing the animal's head off! The businessman, blindly raging about his dead dinosaur, is swiftly eaten by the one that's still alive, which in turn is also blown to bits by The Vision and his dynamite. It's a ridiculous - but also ridiculously fun - little story.
Thumbs Sideways

Sir Edward Grey, Witchfinder: In the Service of Angels #3
This issue opens up with a big, bloody fight with the demon monster. Afterwards, Grey and his new medium friend talk through everything that's happened and finally work out what's going on. But things are complicated by the interference of The Heliopic Brotherhood of Ra, a group that fans of the Hellboyverse will recognize immediately. Turns out they want the monster's bones. On a hunch, the medium takes them into the Church of the Inner World, a weird little temple whose members believe in the Hollow Earth concept. These church members were tricked into believing the demon was an angel, and it's sucked them all dry. (This is finally the pay-off to that weird scene we saw earlier in the series of the old man saying, "Thank you, Lord," when the monster entered his office.) It's an extremely eerie and effective sequence, and it reveals even more connections into the larger story of the Hellboyverse. The demon is in fact one of many slave monsters that tended the war machines of the Old Ones deep in the Earth. Hellboy and the B.P.R.D. will run into these little guys a number of times in the future. But right now, Grey and his friends aren't well equipped to take them on, and could be in serious trouble.

I'm loving this series more and more all the time. I'm constantly impressed by what a huge, epic, millenia-spanning story Mignola is building. All of these books are connected, and there are things happening in this comic that actually illuminate stuff going on in other books that are set some 200 years in the future. But it's not just a part of that bigger story; it's also its own powerfully atmospheric Gothic horror tale, with its own set of fascinating characters, and it alludes to all kinds of wonderful myths and fairy tales and ghost stories. It's excellent stuff.
Thumbs Up

Strange Tales #1
This is the first issue of a fascinating new Marvel Knights three-part anthology miniseries, collecting weird stories by indie comic creators. First up is a totally cute and fun story about the Inhumans (well, really just Lockjaw - the other Inhumans are just supporting characters) by Paul Pope. It's a pretty hilarious, deliberately over-the-top adventure story about all the work Lockjaw has to do just to get his dinner. I love it. Next up is a story about She-Hulk, reimagined as a 19th century period story about a woman whose true self, in all its power and ferocity, is being repressed by her mother. The title of the book she's reading is prominently displayed: The Yellow Wallpaper. Ha! This is another fun one, with unique art from Molly Crabapple and amusing writing from John Leavitt. "Welcome to the Spider Town" is a very odd, cutesy, manga-style tale from Junko Mizuno about MJ trying to help Spider-Man fit in in their new home: a city populated entirely by spider people. "Dr. Strange vs. Nightmare" by Dash Shaw is very, very funny. Tricked by a soup that says it was not poisoned by Nightmare, Dr. Strange falls into the dream realm and gets into a big fight with the supervillain. When Nightmare leaves to get his evil unicorn (ha!), Strange wakes up, but then must keep himself awake or face Nightmare again. So it's off to a diner to drink coffee and try not to yawn. Funny stuff. The silliest and most childish story in the book is probably James Kochalka's "Hulk Squad, Smash!" in which a trio of variously colored Hulks fight the regular green Hulk. Johnny Ryan provides an amusing interlude with "Marvel's Most Embarrassing Moments." Included is Doctor Strange's rap album and Cyclops getting caught peeping in the girls' locker room. Ryan also gives us "Scared Smart," starring The Punisher. As you might imagine, it's about him threatening a slacker into getting a decent education, and hilariously ends with him and the post-post-graduate laughing and hugging each other.

Even though M. Kupperman's "Fed Up with Man," starring Namor, is exceedingly odd and pointless, I still got a real kick out of it. "Mankind- ugh!" says Namor. "A dog, a barrel... ridiculous! ...Yet they make such delicious pizza!"

Next is the first part of what will apparently be a longer, continuing story called "The Incorrigible Hulk," written and drawn by P. Bagge. The art, satire, uncomfortable social situations, and sexual references all remind me of R. Crumb - which of course means I'm not a big fan of this story. I've always hated Crumb and his ilk.

"And Call My Lover M.O.D.O.K." by Nick Bertozzi is at first a rather amusing story about M.O.D.O.K.'s long-term, squabbling relationship with one of his AIM henchwomen, but halfway through it takes a turn for the extremely dark and by the end it has become almost punishingly sad and depressing. I guess it's good in its own way, but it's certainly not fun to read. The rest of the book is a handful of really quick, goofy stories: The Perry Bible Fellowship shows us how Bruce Banner opens a pickle jar in "The Green Menace," and how a case of mistaken identity leads to tragedy in "The Blue Hair." And finally, Jason (yeah, just Jason) gives us the fun and silly tale of how Peter Parker finally manages to get into a bar fight.

There are some misses among the hits, as with any anthology comic, but overall this is a great little book with a wonderful premise and thematic arc to it.
Thumbs Up

Thulsa Doom #1
I loved the character of Thulsa Doom in Conan the Barbarian, and the world of that film in general, so I was interested to try out this new miniseries from Dynamite which focuses on Doom's backstory. Adding to my curiosity is the fact that Djimon Hounsou has apparently already signed on to star in a film adaptation of this comic. In fact artist Lui Antonio has taken things one step further and already cast Hounsou in the lead role of the comic itself; Doom is the spitting image of Hounsou, just with more muscles. He shows up out of nowhere at the start of the issue and saves some folks from slavery by bloodily murdering their captors. Then he is in turn saved from a giant monster by soldiers who show up out of nowhere. He joins them, but he's not really there to help people; he's looking for some mysterious object. Meanwhile, in the remnants of Atlantis, an impossibly voluptuous evil sorceress steps naked out of a bath in order to drink the blood of a pretty young slave as part of some black magic ritual to recover her beauty. Needless to say, she's the villain who'll be hunting Thulsa Doom. There's an unnecessary and odd wordless final panel of Thulsa sitting at a campfire, and then the issue comes to an end.

This comic is ridiculous, over-the-top, and utterly gratuitous from top to bottom. I understand why they've drawn the main character as the actor they expect to play him, but it still feels cheesy and vaguely pathetic, especially the overly dramatic way he's introduced in a full-page panel that seems to linger on his impossibly large and ropey muscles. It doesn't help that there's really almost nothing imaginative or interesting going on here. I won't be buying another issue of this.
Thumbs Down

The Torch #1
I love the Human Torch as a character, so I couldn't resist trying out this new Marvel/Dynamite miniseries, written by Mike Carey and Alex Ross with art by Patrick Berkenkotter. It's set in the modern day, with the Torch's sidekick Toro taking the role of narrator and main character. Apparently Toro was brought back to life by Bucky, when at some point he managed to grab the Cosmic Cube for a few seconds. Like other characters who've experienced something similar, Toro is feeling all sulky and depressed and aimless and out of place. The original Vision shows up to try to cheer Toro up, and ultimately Toro asks for his help in finding the guy who killed him: a supervillain known as The Thinker. But The Thinker is in the midst of some serious supervillainy, and Toro's sudden appearance actually just helps inspire him to new and more terrible evil involving the Human Torch himself.

Although the premise and story of this book are vaguely interesting (I was particularly fascinated by the new, reimagined origin for Toro's powers), the writing is quite melodramatic and over-the-top, and Toro's sulking is just irritating. I think I'll save my money and drop this one now.
Thumbs Sideways

Ultimate Comics: Spider-Man #2
For now the Kingpin appears to be staying dead! The guy who killed him is Mysterio, and he's planning on becoming a big player. Spider-Man's nightmarish vision of all the heroes chained and drowned underwater is very powerful. It's also interesting seeing Kitty Pryde getting persecuted in the lunch room at school. I didn't realize that in this universe mutants are outlawed. Peter and Gwen are totally cute together, but Pete has to dash off to fight some brand new supervillains: a mother/daughter pair whose explosive projectile powers only activate when they're near each other. Spidey's still having a hard time getting used to everybody loving him, and the mystery surround the Human Torch's sudden reappearance (not that Human Torch, the other Human Torch) has yet to be solved.

I keep expecting and almost hoping that this series will get lame, so I can drop it, but it continues to be fun and funny.
Thumbs Up

Wednesday Comics #9
Batman - This strip has been... stuttering a bit lately, you might say. Unsurprisingly, thug guy is betrayed and shot by his femme fatale lover. As he's dying in Batman's arms, Batman says to him, "Hardy, you're going to have to..." But Hardy interrupts, "...make peace. Don't... Go easy. That's all I ask. Luna... I love her." Uh... did anybody else think that dialog exchange was really confusing at first? I think I have it worked out now (Batman wants Hardy to give up his lover, but Hardy, even though he's just been shot by her, wants Batman to go easy on her, and let her go), but still. It shouldn't have been so hard to follow.

Kamandi - I still love the art in this one, but the writing leaves a bit to be desired this time; the strip feels over-narrated, with too much exposition. The deus ex machina at the end is particularly clumsy: "Just in time, the computer printouts that Kamandi and Dr. Canus brought with them from the Command D bunker have enabled them to locate the secret armories buried deep beneath Shintun." Riiiight.

Superman - Lots of exposition in this strip, too, as Superman explains to the aliens what they've been doing to him and how he figured it out. Except he's clearly explaining it to us, not to them. "That's what all the soul-searching was about," he says. Ah, thanks for clearing that up, Supes. Apparently he also knows the aliens' secret weakness. We'll have to wait until next week to get the exposition explaining that. Lee Bermejo's art continues to be impressive, but John Arcudi's writing is awkward.

Deadman - Deadman fights a demon with a stone, but then he gets in trouble. Blah. I'm finding myself losing interest in this one again.

Green Lantern - This strip is going the way of Hawkman and suddenly introducing a gigantic alien invasion force into the story. Fun and exciting.

Metamorpho - Okay, the periodic table gimmick in the previous issue was pretty impressive, but it was already getting a little tired before I'd even gotten to the bottom of the page, and now there's a whole other page of it in this issue! Jamming those chemical symbol letter combinations into the dialog makes for some really awkward and clumsy writing. Can't say I'm a big fan of this episode.

Teen Titans - Yep. Still sucks.

Strange Adventures - Despite Alanna's diplomacy last issue, which allows her to lead an army against the evil Korgo, things still look bad for our heroes - until Adam finally drops back into the story and prepares to save the day. Thrilling action and adventure, and the usual beautiful art.

Supergirl - At long last, we get an idea just what's driving the superpets crazy. Supergirl zooms off to take care of it, but unbeknownst to her and Doc Mid-Nite, both pets sneak off after her. Yeah, I still can't really get into this one. It's kind of cute, and some of the background details in this episode are amusing, but mostly I just find it dull.

Metal Men - I still don't care.

Wonder Woman - This is maybe slightly better than usual, as the story is finally building to a conclusion and is getting a bit tense and exciting. But the writing is still clumsy and lame, and the panel layout is still confusing and cluttered.

Sgt. Rock and Easy Co. - A brief moment of action, a lame joke, and a stupid move by Rock. Blah.

The Flash - This one's a real trip this week! Apparently due to Grodd's poison, the Flash finds himself having visions all centering around his past and future life with Iris, depicted in the styles of various famous newspaper comic strips. It's clever, imaginative, immensely entertaining, and wonderfully executed.

The Demon and Catwoman - A very exciting episode of this strip, as things erupt into a crazy, back-and-forth battle that's both physical and magical. And of course there's all the fun, high-falutin' language being thrown about.

Hawkman - Hawkman has an oddly and almost annoyingly protracted argument with a museum curator over whether the survivors of the plane crash should run from the T. Rex or not. He finally wins the argument by pointing out that, "I'm Hawkman, dammit!" Heh. He stole that from Batman. Anyway, despite the slightly irritating and drawn out back-and-forth between Hawkman and the curator, this is a fun episode, thanks in large part to the giant, epic panel at the bottom showing the T. Rex and Hawkman soaring into battle with each other.
Thumbs Up
Tagged (?): Batman (Not), Brian Michael Bendis (Not), Buffy (Not), Comic books (Not), Ed Brubaker (Not), Final Crisis (Not), Flash (Not), Ghost Rider (Not), Green Lantern (Not), Jason Aaron (Not), John Arcudi (Not), Joss Whedon (Not), Mike Mignola (Not), Neil Gaiman (Not), Paul Pope (Not), Spider-Man (Not), Superman (Not), The Take (Not), Ultimate Comics (Not), Wednesday Comics (Not)
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Friday, August 28, 2009 11:57 AM
The Take
 by Fëanor

Fëanor's (semi-)weekly comic book review post.

This post covers new releases from 8/19. These days I'm trying hard to omit the plot synopses, but I still might slip in a spoiler now and then, so be warned.

One of the books I meant to pick up in this week's batch (Doctor Who #2) was sold out at my shop, so I'll have to get it at a later date and include it in an upcoming edition of The Take.

Final Crisis: Aftermath - Dance #4
I was surprised to notice in this issue that Most Excellent Super Bat uses Batman's bat symbol quite a lot. Bats might want to consider trademarking that. We also get a look inside Super Bat's "Batcave" in this issue, and we get to meet Japan's most honorable hero team, Big Science Action. They fight some cool-looking bad guys. It's still not clear who or what has possessed Rising Sun, or what has happened to Japan, but it feels like we're getting closer to the heart of the mystery. It's a little disappointing that Sonic Lightning Flash pulled a Forrest Gump and is just walking across America. In fact, overall this is a disappointingly average issue of this series. It's nowhere near as clever, funny, or crazy as previous issues have been.
Thumbs Sideways

Gravel #13
Gravel continues interviewing members of the Major Seven as part of his investigation into the death of Avalon Lake, even as he's also recruiting new members of the Minor Seven. By the end of this issue he claims to have solved the murder mystery, although we as audience members are still in the dark. It's a similar format to previous issues, but slightly more interesting, thanks in large part to the character of Lost, who converses with Gravel by telling him a handful of fascinating old folk tales. The new member of the Minor Seven is pretty lame: a goth girl who does magic by cutting herself. And the final page where Gravel melodramatically announces to us that he's solved the mystery is also pretty lame. And of course I continue to dislike Mike Wolfer's art. I'll probably stick with the book to find out what happens, and because it's Warren Ellis, but unless the next story arc is really intriguing I might actually end up dropping this one.
Thumbs Sideways

Jack of Fables #37
This book looks to be turning off onto an interesting new path. It already sounded like Gary was going to lose his powers, but now it looks like Jack might lose his, too, as he's suddenly getting fat, ugly, and bald. There's some amusing meta humor, and Babe strikes out on his own. The focus then shifts onto Jack's son, Jack Frost, who's trying to find a new purpose in life and settles on being a hero. He discards a lot of his powers, in order to cut ties with his evil mother, gets into his first big fight against some orc-like monsters, and even picks up a sidekick (who reminds me of Bubo the owl from Clash of the Titans). This sequence of events is a bit contrived, but it's also fun, and I'm willing to hang in there to see where the story goes next.

In the back of the book is a preview of something called Sweet Tooth, about a boy with antlers. It looks melodramatic and bad.
Thumbs Up

Monsters, Inc.: Laugh Factory #1
This new miniseries is the continuation of Boom Kids' successful line of Pixar-inspired all-ages comics. It's set shortly after the end of the movie and introduces new problems for our heroes to deal with, while picking up a number of the plot threads from the original story. It's pretty cute, but it feels hurried and a bit uninspired. There's a decent idea for a story here, but it's one that should really have been developed over a number of issues, instead of being crammed into one book. And it's a little disappointing that in a lot of ways they just seem to be repeating the same gags and story ideas from the original movie, as if afraid to do anything new with this universe. I might pick up another issue, but I'll drop it if it doesn't start getting better soon.
Thumbs Sideways

Punisher: Noir #1
Making a noir version of The Punisher seems repetitive and unnecessary, but this book looked kind of cool when I flipped through it at the store, so I decided to give it a try. The opening is fantastic: it's done up as a pulp radio show intro, reminiscent of The Shadow, and artist Paul Azaceta's gritty, old school reimagining of The Punisher's outfit is very, very cool. After this opening, we jump back in time and discover that this Punisher's 'Nam is WWI, and his wife and child aren't killed by gangsters; instead, he loses his wife to cancer, and his son drifts away from him, joining up with street gangs. And that's not the only trouble Frank has with gangs - by the end of the issue, he's made a powerful and dangerous enemy in the person of Dutch Schultz. But he has yet to become The Punisher.

Visually this is a pretty neat comic, and I'm curious to see how the origin story will play out in this new universe, but overall I find it a bit dull. The story feels tired and cliche. I might buy the next issue to see if it gets more interesting, but I might not.
Thumbs Sideways

Star Trek: Spock - Reflections #2
The format of this comic is starting to feel a bit contrived and repetitive, but I'm enjoying the story so much that it doesn't really matter. By "format" I mean the structure of Spock talking to his traveling companion in the frame story, and that conversation bringing up concepts and topics that cause Spock to flash back to various points in his life. His first flashback in this issue is to a very brief meeting between himself and Doctor Chapel that's subtle, moving, and deeply sad. Then we jump all the way back to a very interesting early adventure that Spock has with Captain Pike. I love the idea of someone experimenting with a dangerous alternative to the transporter that involves small portals through space-time, and I love the characterization of Pike as a brave Captain who will risk anything to save a crew member, even an emotionless one he barely knows. The issue ends by finally revealing, with satisfying drama, the purpose of Spock's journey: he has been informed of the death of Captain Kirk, and is presumably going to attend his funeral services on Earth.

I'm really surprised at how excellent this comic is. Scott and David Tipton (who seem to have worked together on the writing and art) are doing a great job of visualizing the Star Trek universe, and also of somehow piecing together a series of untold stories about Spock that are intriguing, effective, illuminating, and, dare I say, fascinating.
Thumbs Up

Wednesday Comics #7
Batman - Bats is using some pretty nasty torture techniques on the shooting suspect to get information. And things wrap up this week with a murder. The identity of the killer seems clear, but maybe there'll turn out to be more to it. Can't say I'm all too thrilled about this story anymore. It's getting a bit dull. The art is quite good, though.

Kamandi - We're learning a bit more about the human girl Kamandi has adopted, but now it looks like the Tiger army has been smashed! Oh no! Such a pretty comic.

Superman - Finally, more fighting! Also, it seems clear to me now that these aliens are telepathic and are reading his mind. They also might actually be affecting his mind somehow; maybe it's their influence that's made him moody and depressed lately.

Deadman - The mysteries surrounding this story are finally clearing up. This issue is also rather sexy, in a really creepy, horror movie kind of way.

Green Lantern - Time for full-on action in this strip, as Hal finds himself in deadly combat with his horribly transformed friend. Good stuff!

Metamorpho - This is probably my favorite episode of this strip yet. The story takes some meaningful steps forward, and there's some very funny comedy, mostly involving Stagg's manservant, Java.

Teen Titans - It almost gets interesting, but then... no, it still sucks.

Strange Adventures - I think I've decided that this is my favorite Wednesday Comics strip. It's always beautiful, and it's always full of fantastic ideas and exciting adventure. This issue sees Adam in the midst of a strange dream where he meets his Black Dog of Fear, as well as Dr. Fate, who helps him regain what he's lost. Fate also gets some really cool lines: "I do know that in all the cosmos, there is nothing that is out of place.... except for you... man of two worlds!" Adam should be hurtling back into action on Rann next episode. Or, as he puts it, "I'm going home!!" Excellent. Adam's story is an inherently dramatic and powerful one, and Pope's writing and art are just making it all the more entrancing.

Supergirl - I have to admit, this one is growing on me. There's more fun with Aquaman, the writer managed to make me feel a bit bad for Supergirl, and I'm actually kind of looking forward to next issue, when she'll be meeting with Doctor Mid-Nite.

Metal Men - Hey, one of our heroes seems to have been terribly wounded! That's kind of interesting. But I'm still finding it really hard to care about this strip.

Wonder Woman - Huh. This is actually a pretty good episode of this strip. Some characters from previous episodes return, and the overarching story feels like it's starting to come together and really build into something. Also there's some fun action, decent drama, and I enjoy the irritable, ancient, talking skull.

Sgt. Rock and Easy Co. - I'm still really disappointed in this strip. In this episode, they once again manage to put off having anything really happen. They even tease us by pretending like there's going to be an explosion, and then revealing that no, there won't be. But at least Rock is now armed and dangerous.

The Flash and Iris West - If Strange Adventures isn't my favorite strip, then it's this dynamic duo. In this week's issue, the two strips are woven together into one cleverly edited, full-page story. In one part of the tale, Flash is joined by many other Flashes and together they appear to finally be ready to stick it to Grodd. But meanwhile another version of Barry, who seemed safe and finally back on track, even arriving early for his dinner date with Iris, finds himself dragged back into the conflict with Grodd by an unlikely (but awesome!) attack from a poisoning monkey waiter. I love the concepts and the visuals.

The Demon and Catwoman - This week this strip gets filthy sexy, as the witch, in her slutty, ghostly form, plans to turn Jason into her own personal sex slave, and seems to want to involve Selina, too. But she sets Catwoman free as a prelude to enacting her plan, and that will probably be her downfall. Although I'm not sure Jason will appreciate Selina saving him. Being a sex slave to a naughty witch doesn't sound all that bad!

Hawkman - This strip is making a big comeback as far as I'm concerned, as in this issue we discover that Hawkman and the plane he was trying to save have crashed on Dinosaur Island! The final panel sees a kid standing in the middle of a giant dinosaur footprint with the words "NEXT WEEK: HOW MANY FOR DINNER?" written underneath. Awesome.
Thumbs Up

Wolverine: Weapon X #4
Heh. I like how the dude in the opening gets fired. He asks for a severance package. "Ummm... is this a blindfold and a cigarette?" Poor bastard. I also really enjoy Logan's phone conversation with Maverick, where it turns out Logan is already way ahead of him. I approve of Logan's plan to just kill everybody. The way he attacks the Chief Executive is truly fantastic - driving headlong at the limo on his bike, and then leaping through the windshield with his claws out. Classic! It's nice that even the insane Wolverine and the scumbag from Blackguard wordlessly agree that it's going to far to fight in front of a school bus full of kids. Oh and hey, they can shoot those laser claws! That's a handy feature. Gotta love Logan's use of the gas pump combined with a spark from his claws to make a flame thrower. Artist Ron Garney does some great work in here; I particularly like the two-page splash of Wolverine's fight with the top Blackguard agent, where the battle is fractured into moments described by a collection of red-backed squares. I wish I'd read the particular Faulkner novel they talk about, though, so I would understand better what Aaron is trying to do by referencing it. Overall I enjoyed the epic fight between Wolverine and the Blackguard agent, but the way it ends is a little disappointing. I mean, it seems pretty clear the agent is supposed to be dead, but how can you really kill somebody with a healing factor just by stabbing him? Don't you have to do something pretty extreme, perhaps involving a wood chipper? Besides that, it's a good issue.
Thumbs Up
Tagged (?): Batman (Not), Comic books (Not), Fables (Not), Final Crisis (Not), Gravel (Not), Green Lantern (Not), Jack of Fables (Not), Jason Aaron (Not), John Arcudi (Not), Monsters Inc. (Not), Neil Gaiman (Not), Paul Pope (Not), Pixar (Not), Punisher (Not), Star Trek (Not), Superman (Not), The Take (Not), Warren Ellis (Not), Wednesday Comics (Not)
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Wednesday, August 26, 2009 05:30 PM
The Take
 by Fëanor

Fëanor's (semi-)weekly comic book review post.

This post covers new releases from 8/12. These days I'm trying hard to omit the plot synopses, but I still might slip in a spoiler now and then, so be warned.

Adventure Comics #1
Conner Kent is trying to get back into the swing of being alive by doing all the things Superman did - living with the Kents, going to Smallville High, joining a team of superheroes, and helping anyone who needs it. But some evil entity is already after him, presumably with the plan of making him dead all over again. And the final page of the comic reveals there's a lot more to Conner Kent than there at first appeared. It seems he's going to try to replicate the deeds of both of his "fathers." Very interesting! This is one of my favorite last page surprise reveals in a while. It really turns both the character and the story on their heads and opens up a whole new series of possibilities for the future. I'm impressed!

The backup story, also by Geoff Johns, focuses on the mentally disturbed Starman, who's trying to keep the various threads of his mind together long enough to complete some final mission for the Legion, but what that mission is isn't entirely clear. We get a few intriguing glimpses of the future to come, but they're mostly just puzzling fragments. I can't say I'm a huge fan of crazy Starman, but I'll probably stick with this book, for the main story if nothing else, and we'll see how it goes.
Thumbs Up

B.P.R.D.: 1947 #2
Man am I loving this one! I always love stories about people crossing over into ghostly other worlds, and the fact that it's Mike Mignola and Joshua Dysart's words and Gabriel Bá and Fábio Moon's drawings telling the story just makes it that much better. The drama, tension, and sense of threatening danger build as we cut back and forth between Simon and his friends. And I love the way Mignola handles witches in his universe - dancing with goats and giant toads. Simon is in trouble, but it looks like he might have gotten Konig in trouble, too. Good stuff. In the back of the book is a preview for the release of a trade collection of Guy Davis' The Marquis. It's hard to get a real feel for it from just these four enigmatic pages, but it certainly looks eerie and intriguing. I might have to check it out.
Thumbs Up

Blackest Night #2
I've already gone back and forth a few times on the whole Blackest Night thing, but now I feel pretty certain I'm just going to drop it. It's just ridiculous and cheesy and not very good. Sure, the idea of Deadman coming back to life is kind of interesting, as is the idea of an evil Aquaman going around making sharks eat people. The Spectre going bad is also fascinating, and I like the use of the "Flash Fact" thing. But those ideas aren't enough to make up for the general lameness. I've also noticed an unfortunate consequence of bringing characters back to life who have been dead for a long time: the guys who die and stay dead in comic books tend to be the expendable guys that nobody really cares about, and that nobody remembers. I had to look up Don Hall and Hank Hall online to figure out who they were.

I was surprised at how much I enjoyed the prose piece in the back from The Book of the Black. It's well written and uses metaphor and everything. I also like the preview of Superman: Secret Origin #1 in the very back. But it's done by the dynamite team of Geoff Johns and Gary Frank, so it was almost bound to be good. Just in this preview you get to see the historic first meeting of Clark Kent and Lex Luthor (it involves Kryptonite!), and Clark runs to save Lana from a tornado. Good stuff.
Thumbs Sideways

Blackest Night: Batman #1
How did I talk myself into buying the first issue of a Blackest Night spin-off miniseries written by Peter J. Tomasi? Sigh. I guess the word "Batman" was enough to pull me in. As one might expect, it is Not Good. Tomasi doesn't handle Damian or the relationship between him, Dick, and Bruce with anywhere near the subtlety and power of Grant Morrison. We get to see a bunch of villains come back to life, but they must be rather obscure second- or third-stringers because I recognized only one of them. Blackest Night is really over-the-top in many ways, but bringing the zombie Flying Graysons into it might be the most ridiculous thing yet. I'm definitely dropping this one.
Thumbs Down

Captain America: Theater of War - To Soldier On #1
I've been surprised at the high quality of most of these Captain America: Theater of War one-shots, but this might be the best one yet. Cap isn't even the main character here; instead, we focus on a regular soldier in the Iraq War, trying to make it through a tough situation with a bunch of his buddies. We see Cap from a different perspective: to the grunts he's an impossible, superhuman hero, but also a rather obtuse superior officer whose decisions sometimes irritate his men and put them in danger. Ultimately this is a story about what happens to regular people during and in the aftermath of warfare. It's powerful, insightful, and emotionally effective.
Thumbs Up

Final Crisis: Aftermath - Escape #4
I think I'm done with this series. It just keeps being odd and surreal and repetitive and not really going anywhere.
Thumbs Sideways

Hellboy: The Wild Hunt #5
Yay, Hellboy's back! Unfortunately for him, the Queen of witches is after him. In his desperation to save Alice from poison, Hellboy is tricked into making what could be some really dangerous mistakes. He frees a fly (probably a powerful demon) from its prison, and accepts the help of Morgan Le Fay. There's a really fantastic scene where the Queen of witches demands a terrible crime in worship of her, and says she will become a goddess of war. I love the regal, old timey, magical speeches she makes. And Duncan Fegredo's art, in combination with Dave Stewart's colors, is of course absolutely beautiful.

In the back is a very odd story indeed called "The MonsterMen in O Sinner Beneath Us!" It's written and drawn by Gary Gianni. I assume The MonsterMen are characters from some kind of ongoing series, but I don't know anything about them. The story itself is about a man in a suit and a knight's helmet, and a young woman trying to exorcise the ghost of a young girl from a house. In the process, they meet an old friend who turns out to have a terrible and powerful artifact that causes some trouble. I'm not sure how I feel about this story. There are some cool ideas, but overall it feels a bit confused and hurried. It looks like this is the first part of a two part story, so we'll see how it finishes up in the next issue.
Thumbs Up

The Incredible Hercules #132
I think it's time I gave up on this series again, too. It's not that it's bad, it's just not that good. The opening is pretty clever - it's a handful of panels quickly explaining Thor's origin, accompanied by sarcastic commentary by Hercules. Inside, Herc is given the task of hiding Zeus, but almost immediately screws up and gets the two of them embroiled in a dangerous adventure. There are some neat ideas, and the usual amusing sound effect words, but overall I'm just not impressed. Maybe it's time to put Greg Pak on my list of authors to be avoided. It's too bad, because I know he can be really good sometimes. It's just that most of the time he's really just mediocre.
Thumbs Sideways

Marvel Comics #1: 70th Anniversary Edition
This is one of the stranger of the 70th anniversary one-shots. I'm pretty sure this one is all reprints of old Golden Age stories - it might even be an exact reprint of the actual original Marvel Comics #1 - except that the art and coloring appears to have been cleaned up and redone so everything's a bit sleeker and prettier. There's a very odd black and white comic strip on the first page (which is not particularly funny), then we get the origin of the Human Torch, which is a rather strange story when you get right down to it. Despite being encased in a concrete block for most of his life, the Torch is surprisingly compassionate and knowledgeable; he immediately recognizes a racketeer at work when he sees one, and resolves to defeat him. It's interesting that Dr. Horton, the Torch's creator, isn't all that good himself; he too is touched by greed. The Torch is the only really good man in the story (despite the fact that he's not a man at all), and he spends the great majority of it being maligned, manipulated, and misunderstood. It's a pretty complex and well put together story for the Golden Age, although it certainly does have a bit of that Golden Age weirdness to it.

Next up is the story of The Angel. This character I don't know all that much about, so it was cool to read what's essentially his origin story. Interestingly, The Angel is really more like an early version of The Punisher than anything else. When he learns there's a group of racketeers called The Six Big Men controlling the city, he puts their names on a list and kills them off one by one. It's pretty brutal! Of course, it's also a bit silly and clumsily plotted, and the story is hurriedly wrapped up by squashing the conclusion into the last couple of panels; the final panel barely has enough space for a drawing of The Angel in it, as the rest of it is filled with a dialog balloon that's all exposition tying up the remaining loose ends.

Next up is a story I'd already seen reprinted in another recent special: the origin of The Sub-Mariner. I've already complained about how clumsy and unbelievable this story is. But this version of the story has an extra bit at the end that shows Namor and his cousin heading out to begin in earnest their war against the humans. It mostly involves Namor smashing things up and chucking people around while trying to keep his cousin safe. It's pretty fun, and the art throughout is unique and fascinating.

The next story in the book is arguably the worst. It's "The Masked Rider," and it reads like it was written by a rather confused child with a learning disability who was brought up on bad Western movies. There's the usual evil land baron unfairly running the other ranchers out of town, but one man resolves to do something about it, so he escapes from prison by pretending he's sick, puts a mask on, tames a wild horse, and comes back with a gun and starts beating up the bad guys, with the help of the other townspeople. When the bad guys see him, they say intelligent things like, "Yer masked!"

Nearly as silly as "The Masked Raider" is "Jungle Terror," which sees a young kid and an older man resolve to fly out to the Amazon and try to find the kid's uncle, a professor who went out there looking for diamonds and then went missing. After flying all the way to the Amazon from Florida, they suddenly have plane trouble: "Oh-oh! Something's wrong! Motor's missing!!" Uh... only now do you notice there's a motor missing?? Anyway, they crash and are captured by savages, but eventually make it out alive with a diamond. The art is very odd, and the people's faces sometimes take on weirdly demonic expressions, possibly thanks to the odd way their eyes are drawn. The writing is, as you might have already guessed, clumsy, stereotypical, and silly.

Speaking of bad writing, next up is a short prose story "About The Auto Race Tracks" called "Burning Rubber" by Raymond Gill. It's about a guy who's testing an experimental engine in a really dangerous manner, but his concerned girlfriend saves him and helps him out. He misunderstands and is a jerk to her at first, but then all is well. It's quite silly.

Surprisingly, one of the best stories in the book is "Adventures of Ka-Zar the Great," the origin story of a Tarzan-type character called Ka-Zar. His parents' plane crashes in the jungle when he's a boy and he grows up with the animals, making them his friends and learning to communicate with them. It's reasonably well written, and the art is dramatic and effective.
Thumbs Sideways

Marvel Divas #2
I love that Doctor Voodoo sent a zombie to Monica with flowers, like a moaning telegram. I also rather enjoy the depiction of Doctor Strange as a slightly arrogant rock star. This comic seems to have an oddly large number of thought bubbles in it, but not in an annoying way. It's rather touching that the Night Nurse tells Angelica her real name. It's funny that Felicia tries to get a loan from a bank that she robbed. Angelica's predicament and the way she's responding to it is realistic and moving. And Patsy now has a terrible choice to make. This is really a neat book: funny, touching, clever.
Thumbs Up

The Marvels Project #1
A preview of the opening section of this book has been in the back of a lot of Marvel comics lately. I was a little disappointed by that preview for whatever reason, but I knew I'd get the comic anyway because I was fascinated by the premise. And I'm glad I did because it's really living up to my expectations so far. I even liked the opening better reading it in context. It's cool that Brubaker was able to work the Two-Gun Kid into this story, and thus link the distant past of the Marvel Universe to its origins, and its future. I love the glimpse of the secret meeting with the President where the race to create the first superhuman is being orchestrated. Here it comes out that the Human Torch is secretly a government funded project. Meanwhile, the Nazis are at work on their own superhuman, and are killing Namor's people as part of their experiments. And guess who's in charge of that German program? A scientist named Erskine who wants to defect! But the Germans didn't count on Namor's rage or his vengeance. The Human Torch's origin story, which I'd just read in Marvel Comics #1, is retold here in a much smarter, realistic, and dramatic manner. Nick Fury and his pal Red are pulled in to help Erskine defect, and the man who will call himself The Angel finds his purpose fighting looters in the confusion that reigns after the Human Torch escapes his prison and mistakenly burns the city. Brubaker is polishing up all these old stories, giving them vibrant new life, and brilliantly weaving them all together into a new tale: the rise of the Marvels. If it continues to be as good as this first issue, this will be a truly excellent miniseries.
Thumbs Up

Red Robin #3
Suddenly the artist on this title (Ramon Bachs) is really reminding me of Kevin Eastman and Peter Laird. Huh. Anyway, I've been impressed with this series so far, but this issue is kind of mediocre. There's another fun assassination sequence, but the dialog is getting a little weak and melodramatic, and the story is getting a bit dull. I might hang in there for at least one more issue, but... then again, maybe not.
Thumbs Sideways

Toy Story: Mysterious Stranger #4
The final issue of Boom!'s Toy Story miniseries is sadly the weakest. Once again it plays with the idea of the toys revealing the fact that they can talk to humans, but the motive behind revealing it is rather nonsensical, and the argument against revealing it is pretty weak. It seems odd that the toys would frequently think about revealing their secret to humans; surely a toy would have let the cat out of the bag by now if it's something they consider often. On the other hand, if it is a huge taboo, why would they think about breaking it just because one toy was briefly removed from the premises? And why, if Andy knew the toys could talk, would he no longer be able to pretend they were something other than themselves? When kids play with their friends they constantly pretend they're someone else, despite what Woody says. It's just a clumsy story, and not nearly as interesting or effective as some of the others have been.
Thumbs Sideways

Ultimate Comics: Avengers #1
Ever since Jeph Loeb took over Marvel's Ultimate universe and made it really, really dumb and bad, I've been avoiding the titles set there. But seeing as how they're relaunching it now and putting it in the hands of more talented writers, I thought I'd give it another shot. I still wasn't expecting much, however, so when this book, with writing by Mark Millar and art by Carlos Pacheco, turned out to be really awesome, I was pretty startled. Apparently during the events of Loeb's Ultimatum there was a big flood. Luckily I didn't need to know much about any of that to pick up the thread of what was going on. Cap and Hawkeye are out on a mission doing ridiculously awesome and bad-ass things when they run into the Ultimate universe version of the Red Skull. The Skull reveals a horrible truth to Cap that leads to him going rogue and Hawkeye asking Nick Fury to come back to help capture him. Meanwhile, Tony Stark is drunk in some crazy sex club. It's a dramatic, funny, exciting start to the new series, and I'll definitely be tuning in next month for part two.
Thumbs Up

Ultimate Comics: Spider-Man #1
Brian Michael Bendis is in charge of Spider-Man's new Ultimate title, and he's put together a fine first outing. I love the hilarious opening that features Peter Parker facing the overwhelming and horrific task of working at a fast food restaurant. Then an intriguing new hero appears on the scene - but is he really a good guy? He looks kind of like the Hood, if you ask me. Pete's relationship with Gwen Stacy is getting all hot and heavy; something bad happened to Johnny Storm; and the Kingpin is back, but a new villain shows up (is it Ultimate Electro?) and does something pretty stunning and awesome to him. It's an incredibly fun and action-packed first issue of what looks likely to be an exciting new comic. Which actually kind of pisses me off, because it's I really don't need a new series to collect.
Thumbs Up

Uncanny X-Men #514
Hey, Psylocke is back. And boy does she look stunning in that "wetsuit." Sadly Norm's Avengers and Emma's X-Men don't get to finish their fight. We're given a slightly better explanation for why Cloak and Dagger joined Emma's X-Men, which is nice. Dani Moonstar shows up in Vegas to make a deal with somebody, but I'm not sure who. I feel like maybe I'm supposed to know what's going on there from the clues I've been given, but I'm hoping I'm wrong, because I have no idea. It's good to see the real Wolverine show up and it's good to know Scott has sent him and some others on a mission to retrieve their people from prison (I was wondering when he was going to get to that). As for the last page, I have no idea what's going on there. I don't know who any of those people are or where they're going. And I'm pretty certain I'm supposed to know. Sigh.

I think it's time to drop this one again. I started collecting it again because of the whole Utopia thing, but I still really don't like Matt Fraction's very much, and I just don't care about Utopia anymore.
Thumbs Sideways

Wednesday Comics #6
Batman - Batman fights a guy! I'm not entirely sure who or why. Is he the assassin from before? I guess. Anyway, the art's good.

Kamandi - Speaking of good art, the art on this title continues to be amazingly beautiful. And the story is a fun and engaging adventure tale.

Superman - Looks like we're done watching Superman brood and something is actually going to happen now, as the buddies of the alien he beat up in the first issue seem to have shown up looking for revenge. Love the art on this one, too.

Deadman - Deadman has apparently died again, but at least he also got to meet some pretty ladies.

Green Lantern - We finally learn what Hal did to get himself kicked out of the astronaut program, and we get to see what part Dill played in it all. Interesting stuff. And now it looks like the flashback is over and we're going to get back into the action in the present. Fun.

Metamorpho - I just can't get a handle on this strip. Gaiman seems intent on trying every crazy idea he can think of with it. This time there's a fight with a snake on a ladder, the Metamorpho Fans of America intrude again, and then the rest of the strip is a Metamorpho-ized version of Snakes and Ladders. I appreciate the creativity on display here, but at the same time... it's just really weird.

Teen Titans - Still sucks.

Strange Adventures - Things take a really fascinating turn in this week's issue of this strip, as we find that Adam has returned to Earth, and to his own body - that of an old professor. Unable to find the chart of the Zeta-Beam's trajectory, he must remain on his home planet and move forward with his expedition to Machu Picchu. There are some fantastic images from the archaeological dig, and Adam begins to lose all sense of reality. Have all his adventures on Rann been a dream, and this is the dull reality? Or is his life on Earth the dream, and Rann the truth? Wonderful ideas + stunning imagery = great comics.

Supergirl - I actually rather like the latest episode of this strip, as it features an amusing modern interpretation of Aquaman (or is that Aqualad?). He's incredibly busy, dealing with one problem after another in the seas all over the Earth. He uses odd combinations of modern slang, and shells like cell phones (shell phones?).

Metal Men - I'm still not all that interested in this strip, but the addition of an evil giant robot does make it at least a little more attractive.

Wonder Woman - There are a couple of interesting things in this strip: a cool story about an ancient sword known as "The Red Death," and the introduction of the modern version of WW's buddy Etta, who gets to fight monsters with a lollipop - although that turns out to be a hallucination brought on by drugs, apparently. Despite these few interesting things, however, this strip continues to be cluttered, confused, and rather silly.

Sgt. Rock and Easy Co. - Hey, it looks like something is finally about to happen in this strip! In a rather surprising turn of events, Rock gets cut free by a traitor! Maybe he can beat up some Nazis next time. Assuming he's up to it.

Flash Comics and Gorilla Grodd - Yes, Iris West has been replaced by Gorilla Grodd! That's a nice surprise. Flash escapes from the horrific trap he was thrown into at the end of last issue via a crazy awesome use of his super powers, then dashes back to meet up with two more Flashes, one of whom is only interested in making his dinner date. Meanwhile, Gorilla Grodd seems to be telling us the fascinating origin story of its titular character. Cool stuff!

The Demon and Catwoman - I thought this issue would be the big fight between the Demon and the witch, but it's just more backstory explaining their relationship. Thankfully it's pretty interesting backstory, and well illustrated.

Hawkman - I'm pleased to say that this continues to not suck, although it looks like it might be about to turn into Lost, which is a little disturbing.
Thumbs Up
Tagged (?): Avengers (Not), B.P.R.D. (Not), Batman (Not), Blackest Night (Not), Brian Michael Bendis (Not), Captain America (Not), Comic books (Not), Ed Brubaker (Not), Final Crisis (Not), Geoff Johns (Not), Green Lantern (Not), Greg Pak (Not), Hellboy (Not), Mark Millar (Not), Mike Mignola (Not), Neil Gaiman (Not), Paul Pope (Not), Pixar (Not), Spider-Man (Not), Superman (Not), The Take (Not), Toy Story (Not), Wednesday Comics (Not), X-Men (Not)
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